ZM server - imbalance
ZM server - imbalance
n3. • 01.12.2022 09:23 (3 year back)
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01.12.2022 09:23 (3 year back)
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Toброго времени суток. Yesвайте попытаемся вернуть интерес у players к ZM server.
Кто-то from топов скажет слово «поныл», но будем aboutъективными
All players играют только for КТ, фармят pointsи только for КТ, топы не играют for зомби, потому что неиграбельно.
Существует дикий дисbalance on ZM serverе в сторону КТ. Он проявляется абсолютно во всем, onчнем:
1. Лазера дико отталкивают, не оставляя шанса никакого зомби
2. Лазера невозможно сломать, т.к их просто переставляют и они возвращают свои HP. Большинство позиций on картах имеют very goodень «глубокий и длинный» проход, расстояние от прохоYes to стены on котором лазера installedы такое, что HP им не сносится воaboutще. This все Yesвно зonют, играть невозможно
3. Предметы, forспавленные playersи. Имеют нереальное количество HP, их невозможно сломать, невозможно иногYes вытолкнуть, хоть что-то с ними сделать.
4. Самое дебильное, это спосaboutность модельки «чужой» у VIP players и выше. «После снятия 800 HP у чужого, он отлепляется от стенки». Эти 800 хп это ничто просто, это самый дурацкий параметр. Из-for этого невозможно играть for зомби Yesже for dayги.
This не полный список идиотских решений, from-for которых любой «Топ игрок» и новичок играют только for КТ. Если топ игрок появляется for Т - он встаёт в AFK or вовсе юforет антиtoт и все. Никто for зомби не играет от слова совсем. Потому что шансов кого-то toстать - просто 0.
И так, критикуешь - предлагай, поехали:
1. Сильно уменьшить ХП у лазеров, чтabout был хоть какой-то шанс их сломать, or ограничить их Yesльность actions. Условно «On 3 метра вперед», либо я думаю вы получше зonете как решить это. Они светят through всю карту, through все стены. This какой-то кошмар просто
2. Decrease силу отталкивания лазеров в половину
3. Сделать ограничение on minимальное расстояние от оdaysого лазера to другого. Чтabout люди не могли в 10 человек forлезть в оdaysу нычку и там 300 лазеров стоят впритык, и я думаю вы понимаете Yesльше
4. Убрать дебафф у чужого on 800 хп и отлипание от стенки
5. Возможно так же предложу, сделать таймер on лазера, чтabout человек не просто forлез, поставил 6 штук и встал в AFK, а думал как ими выyearнее распорядиться. Оставить еще пару штук on всякий случай
This не полный список предложений, я могу onписать еще, но это в следующий once. Если кто-то поддержит Yesнную thoseу
Кто-то from топов скажет слово «поныл», но будем aboutъективными
All players играют только for КТ, фармят pointsи только for КТ, топы не играют for зомби, потому что неиграбельно.
Существует дикий дисbalance on ZM serverе в сторону КТ. Он проявляется абсолютно во всем, onчнем:
1. Лазера дико отталкивают, не оставляя шанса никакого зомби
2. Лазера невозможно сломать, т.к их просто переставляют и они возвращают свои HP. Большинство позиций on картах имеют very goodень «глубокий и длинный» проход, расстояние от прохоYes to стены on котором лазера installedы такое, что HP им не сносится воaboutще. This все Yesвно зonют, играть невозможно
3. Предметы, forспавленные playersи. Имеют нереальное количество HP, их невозможно сломать, невозможно иногYes вытолкнуть, хоть что-то с ними сделать.
4. Самое дебильное, это спосaboutность модельки «чужой» у VIP players и выше. «После снятия 800 HP у чужого, он отлепляется от стенки». Эти 800 хп это ничто просто, это самый дурацкий параметр. Из-for этого невозможно играть for зомби Yesже for dayги.
This не полный список идиотских решений, from-for которых любой «Топ игрок» и новичок играют только for КТ. Если топ игрок появляется for Т - он встаёт в AFK or вовсе юforет антиtoт и все. Никто for зомби не играет от слова совсем. Потому что шансов кого-то toстать - просто 0.
И так, критикуешь - предлагай, поехали:
1. Сильно уменьшить ХП у лазеров, чтabout был хоть какой-то шанс их сломать, or ограничить их Yesльность actions. Условно «On 3 метра вперед», либо я думаю вы получше зonете как решить это. Они светят through всю карту, through все стены. This какой-то кошмар просто
2. Decrease силу отталкивания лазеров в половину
3. Сделать ограничение on minимальное расстояние от оdaysого лазера to другого. Чтabout люди не могли в 10 человек forлезть в оdaysу нычку и там 300 лазеров стоят впритык, и я думаю вы понимаете Yesльше
4. Убрать дебафф у чужого on 800 хп и отлипание от стенки
5. Возможно так же предложу, сделать таймер on лазера, чтabout человек не просто forлез, поставил 6 штук и встал в AFK, а думал как ими выyearнее распорядиться. Оставить еще пару штук on всякий случай
This не полный список предложений, я могу onписать еще, но это в следующий once. Если кто-то поддержит Yesнную thoseу
04.12.2022 21:58 (3 year back)
n3.,
1. Regarding lasers, if a player takes a laser and puts it back, HP (health) is not restored, I have personally tested it with the administration.
Answer: it is possible to break lasers, but not everywhere, since everything depends on the distance of the lasers and their number, along with the correct placement of the lasers themselves.
2. The “Alien” zombie model was recently fixed and changed for receiving 800 damage; it comes off the wall and does not immediately stick to the walls.
Answer: I don’t see the point in shamanizing anything with someone else’s since he is already balanced for a normal game.
3. Regarding lasers and the distance between them.Answer: even if you increase the radius of the laser area where it is possible to place them, it will not change anything, as the players were sitting in a crowd in the hole and will continue to do so, also in the plugin config itself there is no this function; for this you need to write a separate plugin or a new laser plugin itself.
4. Laser timer.
Answer: the proposal is not very fair, since after the timer expires, you will need to rearrange the lasers, and in those spots where ordinary players sit, this does not benefit them.
5. Lasers are repelled.Answer: lasers both repel and attract, this function is available and has been working since the very opening of the server for such a long time, you are the first to touch them, so that they do not repel you and allow you to break the lasers, do not come too close to them.
6. Tops do not allow you to play and stupidly farm.
Answer: have you seen a lot of tops who actually play? Basically these are a couple of people, all the rest are ordinary players or players with services.
The only thing I can agree with is the props and everything else depends on the players, they are not forbidden to learn from others and watch how others play and repeat their game and the same tactics.Moreover, those who want to learn will always be helped.
Answer: it is possible to break lasers, but not everywhere, since everything depends on the distance of the lasers and their number, along with the correct placement of the lasers themselves.
2. The “Alien” zombie model was recently fixed and changed for receiving 800 damage; it comes off the wall and does not immediately stick to the walls.
Answer: I don’t see the point in shamanizing anything with someone else’s since he is already balanced for a normal game.
3. Regarding lasers and the distance between them.Answer: even if you increase the radius of the laser area where it is possible to place them, it will not change anything, as the players were sitting in a crowd in the hole and will continue to do so, also in the plugin config itself there is no this function; for this you need to write a separate plugin or a new laser plugin itself.
4. Laser timer.
Answer: the proposal is not very fair, since after the timer expires, you will need to rearrange the lasers, and in those spots where ordinary players sit, this does not benefit them.
5. Lasers are repelled.Answer: lasers both repel and attract, this function is available and has been working since the very opening of the server for such a long time, you are the first to touch them, so that they do not repel you and allow you to break the lasers, do not come too close to them.
6. Tops do not allow you to play and stupidly farm.
Answer: have you seen a lot of tops who actually play? Basically these are a couple of people, all the rest are ordinary players or players with services.
The only thing I can agree with is the props and everything else depends on the players, they are not forbidden to learn from others and watch how others play and repeat their game and the same tactics.Moreover, those who want to learn will always be helped.
05.12.2022 13:13 (3 year back)
Ушел,
Well, it’s logical that if you don’t change anything at all in this “ideal balance”, then the server will die. If everything was good, then the players would play as zombies among the top players. And so I see only those who like to use an antidote or make fun of it
05.12.2022 13:14 (3 year back)
When I talk about balance, I mean at least some possibility of infection. And when there are 15 lasers in one hole, where you can hardly crawl through while sitting, I don’t know the guys, please teach me, otherwise someone doesn’t even try to do anything and won’t be able to
05.12.2022 13:21 (3 year back)
Previously, it was simply somehow simpler in the sense that a lot of people played, thus at the beginning 5 or even more people got infected
And someone there already understood that it was necessary to break the lasers, many people installed them, tried, it worked
And when you go alone, everyone hides in one hole, in total there are 20 lasers and another 20 boxes - show me, otherwise just talk
And someone there already understood that it was necessary to break the lasers, many people installed them, tried, it worked
And when you go alone, everyone hides in one hole, in total there are 20 lasers and another 20 boxes - show me, otherwise just talk
05.12.2022 17:56 (3 year back)
n3.,
As for the above message, I diligently studied it 101%.
First of all, there is an answer to all 4 points of your dissatisfaction.
1) As Toshik described, lasers have the ability to “repel” zombies, as well as “attract”. This is not the only thing that a laser can do, for example: when they are combined, the removal of healpoint’s (HP) increases. To fight them [lasers], you don’t have to use direct flattery - try your luck with spitting (players have 2 of them). If you fail to infect, you can only wait for the end of the round or strike with a knife, counting on infection
2) Laser has already been more than nerfed.If for you the “opportunity to break” means leaving 200-400 HP for lasers, then it will simply be unplayable (from a grenade it can simply break and ruin the impression of the round..). Previously, they even proposed removing lasers and a “classic” was created on one weapon. Result: the project failed and there was no online presence.
3) The lightest prop is the “box” - it can move and has 200 HP. It’s identical to the others, only the “trash” and “gas station” are the most reliable in terms of HP (1700-2000 HP) and motionless.
4) Also, the “alien” skin has already been nerfed extremely enough. Then the meaning of his existence simply disappears; from there to “vip person”...Regarding your suggestions:
1 - 2: this will require a new “lasers” plugin, since their work will be redone as in cs:go (lasers work the way you wanted) and it works on the same engine
Try writing to support with this proposal. I don't see any problems with synchronization...
3: This is out of the question. The gameplay will be incredibly imbalanced. The imbalance is that players will not feel the lasers working. Their task is to hold the defense, and the “survivor” player is to enter the room or “hole” and wait 5 minutes. Otherwise, there will only be match points from the zombies.and 4-5: about the “stranger” has already been described above; There is an additional imbalance regarding the timer: players simply do not have time to hide and put lasers to protect them, which is what the style of play provides.
In general, I don’t see any point in nerfing anything here because everything is quite playable and convenient for players. There is a balance and it exists. If it weren’t for him, then in addition to your message there would be 10+ messages on the forum
First of all, there is an answer to all 4 points of your dissatisfaction.
1) As Toshik described, lasers have the ability to “repel” zombies, as well as “attract”. This is not the only thing that a laser can do, for example: when they are combined, the removal of healpoint’s (HP) increases. To fight them [lasers], you don’t have to use direct flattery - try your luck with spitting (players have 2 of them). If you fail to infect, you can only wait for the end of the round or strike with a knife, counting on infection

2) Laser has already been more than nerfed.If for you the “opportunity to break” means leaving 200-400 HP for lasers, then it will simply be unplayable (from a grenade it can simply break and ruin the impression of the round..). Previously, they even proposed removing lasers and a “classic” was created on one weapon. Result: the project failed and there was no online presence.
3) The lightest prop is the “box” - it can move and has 200 HP. It’s identical to the others, only the “trash” and “gas station” are the most reliable in terms of HP (1700-2000 HP) and motionless.
4) Also, the “alien” skin has already been nerfed extremely enough. Then the meaning of his existence simply disappears; from there to “vip person”...Regarding your suggestions:
1 - 2: this will require a new “lasers” plugin, since their work will be redone as in cs:go (lasers work the way you wanted) and it works on the same engine
Try writing to support with this proposal. I don't see any problems with synchronization...3: This is out of the question. The gameplay will be incredibly imbalanced. The imbalance is that players will not feel the lasers working. Their task is to hold the defense, and the “survivor” player is to enter the room or “hole” and wait 5 minutes. Otherwise, there will only be match points from the zombies.and 4-5: about the “stranger” has already been described above; There is an additional imbalance regarding the timer: players simply do not have time to hide and put lasers to protect them, which is what the style of play provides.
In general, I don’t see any point in nerfing anything here because everything is quite playable and convenient for players. There is a balance and it exists. If it weren’t for him, then in addition to your message there would be 10+ messages on the forum

Last edited leztory (3 year back)
05.12.2022 19:43 (3 year back)
leztory,
Well, I’m telling you, everyone is happy to play only for CT. I repeat, no one plays as a zombie. I'm shocked, of course, by the reluctance of the tops to change anything on the server, where there are 2 cripples left to play, and the faces are the same every day, not a single new person
And who should write to a dead forum where there are 50 views in a couple of days?
And who should write to a dead forum where there are 50 views in a couple of days?
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